The story is huge with various side plots incorporated into the game but in no way do these become intrusive or distract you from your tasks. Now the game moves straight on to the escape and the hunt begins. One cool aspect of this sequence is the appearance of Killer Croc, who is being transferred to his cell, this setting up the fact that you’re going to have to fight him sooner or later in the game. Here we get to understand that Blackgate prison has had a major fire and the prisoners have been transferred to Arkham this explaining the vast amount of muscle on the island, there is also a small power cut during the lift sequence (this helps explain how Harley Quinn and her men are already in the facility). From what most of us have seen on the trailers, Batman has captured the Joker and on his way to Arkham, once your in the building the story become interactive straight away with a limited game play piece that enables you to help escort the Joker through the doors of the asylum. I did originally wonder how setting a game on an island would make game play last but trust me the island is huge and each building is so great to look at you sometime forget your actually playing a game with different tasks to complete. Written by legendary Batman writer Paul Dini, the story placement and environment locations fit seamlessly. Now the story is by far what makes this game so appealing. The colouring is also very dynamic with an eerie glow, and filled with dark greens and reds, which helps immensely during the botanical gardens scenes with Poison Ivy. Even Killer Croc and Bane (who are the more notably larger out of proportion), look as if they could exist after they’ ve been experimented on. The overall look borderlines on real/comic, now by real I’m not talking real world Dark Knight but the characters are based on real people definitions dressed in a comic world but looking natural and grounded. Even though the game has Kevin Conroy and Mark Hamill reprising their animated roles, it just helped fans like me connect to the game even more than I’d hoped for.
I feel this will easily become one of those separate recognisable worlds Batman inhabits along with the TBAS world, Chris Nolan’s Batman Begins universe. never commissioned a game for the Dark Knight as it would have destroyed what the team at Rocksteady where trying to accomplish. Yes the game is inspired by Arkham Asylum, but we’ ve never been this close to it other than Grant Morrison’s original graphic novel, the island is in itself one of its own characters and with every will in the world, no matter how much you know a back story to a villain, you will feel that little closer to them in this game. The characters, the environments are separate from what we as Batman fans are use to. I’m that pumped by the game, I just don’t know where to start this review from! I think the best place is the style of the game. I’m not just saying this as a Batman fan a number of none comic book friends who have purchased the game have also told me how much they’ ve loved the game. Every little detail has been painstakingly achieved resulting in (for me), one of the best gaming experiences I’ ve had to date. There are so many great points to this game ranging from the story too the look and feel. The anticipation and hype surrounding the release of Batman: Arkham Asylum has been unprecedented it achieved what no other game to date has by getting a 96%+ score across the board from all major computer gaming magazines, sites and national newspapers helping achieve a Guinness World Record.
#Batman arkham asylum part 1 ps3
I’ ve been looking forward to writing a review for this game since I first placed it into my PS3 on Friday (yes, yes I know you guys across the pond, had already been playing it for a few days before).